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  • Triumph: 4th Age finale

    [[File:461733 | class=media-item-align-center | dl-dragonsofspringdawn.jpg]] bq). Tanis lifted his gave to the magnificent platform that had remained empty throughout the proceedings. Empty until now. His blood congealed in his veins, his breath …

  • Key of Destiny: Episdoe 4

    Key of Destiny: Chapter 4 [[File:622852 | class=media-item-align-center | DL_ak_khurman.png]] Now that the PCs have the Shard of Light, they must reunite with the Mikku and make the trek across the Burning Lands to the port city of Ak-Khurman. The …

  • Welcome to your campaign!

    *Introduction 351 AC* !(media-item-align-right)//db4sgowjqfwig.cloudfront.net/assets/314562/DLinnofthelasthomeinside.jpg?1396780187(DLinnofthelasthomeinside.jpg)! _Bring the chairs. That's a good girl. And I want one, right here," the old man …

  • Prelude 2

    !(media-item-align-center)//db4sgowjqfwig.cloudfront.net/assets/314176/DLlogo2.png?1396696967(DLlogo2.png)! bq). "What did I see? These armies, Tanis, armies of draconians, will overrun Solace and Haven and all the lands of your fathers. That is the …

  • DL Chronicles Theme Song

    *Dragons of Autumn Theme Song*

    performed by LEAH!(media-item-align-left)//db4sgowjqfwig.cloudfront.net/assets/316043/dlleah.png?1397175546(dlleah.png)!

  • Preludes; The Tomb of Horrors (Session 0)

    [[File:328770 | class=media-item-align-center | tohmeme.jpg]] bq). Go!! Beat him to death with your full plate. This is weird. -Longshadow to his Knight of Solamnia companion in using his breastplate as a make-shift battering ram on a vampire. ( …

  • Prelude 3; a pesky sub-plot

    A large wagon moving at high speed down an unknown road in Northern Abansnia. Malfoy “the renegade-mage”, known part time worker for Rob Black of Flotsam, drives through the winding twists of a large canyon. The gully dwarf Rufus sits next to him, …

  • So, it begins... (Session 1)

    *Dragons of Autumn Twilight* [[File:363587 | class=media-item-align-center | DLautumn2.jpg]] Our tale begins as the Companions return "home":https://dragonlance-chronicles.obsidianportal.com/wikis/abanasinia after a five year sojourn from different …

  • Xak Tsaroth

    *On to Xak Tsaroth.* *Day 4-* The group pressed on through the Eastern Mountains and into the cursed lands of the New Sea. A strip of land between Eastwall Mountains and the coast that was ruined. The once rich topsoil now washed into the sea; now …

  • Chapter two: Flame (Session 3)

    [[File:369205 | class=media-item-align-center | dl_-_plains.jpg]] *Day 7*- The party left the Eastwall Mountains and headed west. They traveled for hours on the occupied plains. The landscape of the Plains has been scarred by thousands of marching …

  • The Sla-Mori (Session 4)

    *The Sla-Mori (Session 4)* [[File:371396 | class=media-item-align-center | DLPax_Tharkas.jpg]] *Day 10*- The group left the elven forest and made their way south. On the eve of the second day they took cover near an obscure embankment located in …

  • Chapter 3: Hope (Session 5)

    *Chapter 3: Hope (Session 5)* [[File:373911 | class=media-item-align-center | dl-bison_attack.png]] _The last day of autumn dawned clear and bright. The air was warm-touched by the fragrant wind from the south, which had blown steadily ever since …

  • Skullcap (Session 6)

    [[File:379380 | class=media-item-align-center | dl-skullcap.jpg]] *Day 19*- Having escorted the Pax Tharkas refugees to a secure valley, the group departs to the southeast in search of Skullcap Mountain. The broken remains of that fortress which …

  • Chapter 4: Desolation (Session 7)

    *Chapter 4: Desolation (Session 7)* [[File:383315 | class=media-item-align-center | DLnorthgatecomplex.jpg]] _Into Thorbardin, Northgate_ -The group made their way to the opposite side of the Gates of Thorbardin, and located a secret door that …

  • Dragons of Autumn Finale (Session 8)

    *Day 28*- The party attempted to break into the room sealed by the double steel doors using a variety of methods, but ultimately could not gain access. They made their way up a large set of trick stairs, and after almost tumbling out a opening into a 400 …

  • Dragons of Winter (Prelim)

    [[File:399476 | class=media-item-align-center | DL_tarsis.jpg]] bq). It certainly seemed to be a cloud. It was huge and white and appeared to be floating above the water. But it was moving much more rapidly than any other cloud in the sky and- …

  • Dragons of Winter (Session 9)

    *Dragons of Winter* [[File:401399 | class=media-item-align-center | dl-wintersturmflint.jpg]] It all began when El Morte, the black robe plague of Southern Ansalon went ahead of his friends to search for the library of Khrystann. He didn’t search …

  • Chapter 6: Light

    *Southern Ergoth* [[File:405979 | class=media-item-align-center | DL_SouthernErgothMap.jpg]] The group successfully defended the Icefolk village, and rather handily defeated what at first would appear to be an overwhelming force of Minotaur and …

  • Chapter 7: War (Session 12 and 13)

    *Chapter :7 War* [[File:418299 | class=media-item-align-center | dl-_white_dragon.png]] The White Dragon Squall returned with two white dragons in tow, determined to seek revenge for Sleet's death. There was some confusion in the party as to whether …

  • Chapter 8: Deceit (Session 14, 15, 16)

    The High Clerist's Tower [[File:426262 | class=media-item-align-center | dl-highcleristtower.jpg]] The party entered the HCT and searched it from top to bottom. They found an ancient map room, a group of gully dwarf squatters who had been …

  • Key of Destiny; Episode 1

    *Key of Destiny; Episode 1* [[File:610853 | class=media-item-align-center | dragolance_war_of_souls_graveyard.jpg]] _*Prelude*_ The elves are the race created by the good-aligned Gods of Light. Before they had a nation they consisted of fractured …

  • Key of Destiny; Episode 2

    [[File:617799 | class=media-item-align-center | Dragonlance_logo.png]] Khur is an arid nation of desert and badlands, flanked by Neraka to the north and Silvanesti to the south. The majority of its people are nomads divided into seven large tribes, …

  • Key of Destiny: Episode 3

    *Key of Destiny: Chapter 3* [[File:621381 | class=media-item-align-center | dragonagekeep.jpg]] The Night of Betrayal was an incident which happened 700 years ago and expounds upon much of Caeldor's backstory. The party noticed several "spectral …

  • Key of Destiny: Episode 5

    *Key of Destiny: Chapter 4 & 5* [[File:628178 | class=media-item-align-center | dl_-_port_balifor.png]] The party successfully fended off two Scraggs (Sea-Trolls) that boarded the ship. The quick thinking of Tyric combined wit Skywardens mobility …

  • Key of Destiny: Episode 6

    *Chapter Six: The Peak of Malystryx* [[File:638520 | class=media-item-align-center | Kendermore.png]] The city itself was a grandiose city unlike any kind on Ansalon. Tens of thousands of Kender lived happy and carefree until Malystryx struck. …

  • Spectre of Sorrow: Ep. 7

    *Clash of Fire and Darkness* [[File:646345 | class=media-item-align-center | dl_-_Northern_Desolation.png]] bq). There is a sudden deep rumbling sound from the volcano, a reverberation that causes the ground beneath your feet to tremble. A flaming …

  • Home Page

    *The 5th Age* [[File:617799 | class=media-item-align-center | Dragonlance_logo.png]] [[File:610813 | class=media-item-align-center | dragonlance_raist_and_tak.jpg]] Age of Mortals: In the current age, the people of Krynn learn to direct their own …

  • Main Page

    !(media-item-align-center)//db4sgowjqfwig.cloudfront.net/assets/314176/DLlogo2.png?1396696967(DLlogo2.png)! [[Locations]] [[Race]] [[Gods]] [[Groups]] [[Misc]]

  • Misc

    !(media-item-align-center)//db4sgowjqfwig.cloudfront.net/assets/314176/DLlogo2.png?1396696967(DLlogo2.png)! [[A brief history of Krynn]] [[Languages of Ansalon]] [[Coinage of Ansalon]] [[Time and Weather on Krynn]] [[Items]] [[ …

  • A brief history of Krynn

    _A brief history of Krynn (as known by the general population in The Age of Despair)_ !(media-item-align-center)//db4sgowjqfwig.cloudfront.net/assets/315593/dlkrynn.jpg?1397032971(dlkrynn.jpg)! In the years since the Cataclysm and the departure of …

  • Languages of Ansalon

    *Languages of Ansalon* Language is an important element in a culture, since words shape the beliefs of all who speak and hear them. Ansalon has many languages and dialects, though Common has achieved such prominence that almost everyone except the most …

  • Coinage of Ansalon

    In the Age of Dreams and the Age of Might, coinage was developed that reflected the worth of the time. Those metals thought more precious made coins worth more. Copper, silver, gold, and platinum were the only metals used as coins. Gold became the …

  • Time/Weather on Krynn

    "Ansalon Weather":http://www.dlnexus.com/weather/ (Click on a city for detailed information) "Moon Tracker":http://www.dlnexus.com/weather/moons.aspx *Calendar of Krynn* !(media-item-align-center)//db4sgowjqfwig.cloudfront.net/assets/314180/ …

  • Time keeping on Krynn

    Weather on Krynn "(click here)":http://www.dlnexus.com/weather/ Moon Tracker "(click here)":http://www.dlnexus.com/weather/moons.aspx _Krynn Calander_ !(media-item-align-center)//db4sgowjqfwig.cloudfront.net/assets/314180/DLtimekeepingonkrynn.jpg? …

  • Time and Weather on Krynn

    Weather on Krynn "(click here)":http://www.dlnexus.com/weather/ Moon Tracker "(click here)":http://www.dlnexus.com/weather/moons.aspx _Krynn Calander_ !(media-item-align-center)//db4sgowjqfwig.cloudfront.net/assets/314180/DLtimekeepingonkrynn.jpg? …

  • Dragonlance Campaign Feats

    *Feats* _Arcane Disbelief [General] (Races of Krynn)_ You are so stubborn and hard headed that you flat out refuse to believe that arcane magic can be as potent as everyone makes it out to be. *Prerequisites*: Dwarf or gnome. *Benefit*: When …

  • Groups

    !(media-item-align-center)//db4sgowjqfwig.cloudfront.net/assets/314176/DLlogo2.png?1396696967(DLlogo2.png)! [[Knights of Solamnia]] [[Knights of Neraka]] [[Legion of Steel]] [[Plainsfolk]] [[Seekers]] [[Wizards of High Sorcery]] [[Men …

  • Knights of Solamnia

    *Knights of Solamnia* !(media-item-align-center)//db4sgowjqfwig.cloudfront.net/assets/314567/DLKnightofSolamnia.jpg?1396784148(DLKnightofSolamnia.jpg)! Knights of Solamnia were once the greatest order of chivalry in all the history of Krynn. This …

  • Plainsfolk

    !(media-item-align-center)//db4sgowjqfwig.cloudfront.net/assets/314568/DLgoldmoonandriverwind.jpg?1396784560(DLgoldmoonandriverwind.jpg)! The Plainsfolk are a simple and nomadic people who revolve around a routine to survive. They live on the plains …

  • Seekers

    The Seekers were founded by men and women during the early days of the Age of Despair, who believed that the old gods had vanished for good, and were seeking for some new gods to worship. In the founding years of the Seeker religion, it was made up of …

  • Locations

    !(media-item-align-center)//db4sgowjqfwig.cloudfront.net/assets/314176/DLlogo2.png?1396696967(DLlogo2.png)! [[Abanasinia]] [[Qualinesti]] [[Silvanesti]] [[Tharkadan Mountains]] [[Tarsis]] [[Icereach]] [[Solamnia]] [[Neraka]] [[ …

  • Abanasinia

    *Capital*: The Lordcity of Haven is the largest city with the most influence in trade and culture. *Population*: 197,016 (civilized humans 39%, nomadic humans 35%, Neirdar dwarves 9%, centaurs 8%, goblins 7%, other 2%) *Government*: Abanasinia is a …

  • Qualinesti

    !(media-item-align-center)//db4sgowjqfwig.cloudfront.net/assets/314577/DLQualinesti.jpg?1396786036(DLQualinesti.jpg)! *Qualinesti* is a region of Abanasinia controlled by the Qualinesti elves. Its capital is Qualinost and is ruled by the Speaker of the …

  • Tharkadan Mountains

    The Tharkadan Mountains separate the peninsula of Abanasinia from the main continent of Ansalon. The Tharkadan mountain range is home to the legendary mountain dwarf city of Thorbardin, the ruins of Skullcap, the Plains of Dergoth, and the fortress …

  • Icereach

    A Frozen landscape, the area is inhabited by humans called Ice Folk and Thanoi (walrus men). Located within the frozen tundra is the Ice Wall Castle. Icereach is located to the far south of Ansalon and is a desolate frozen region which is comprised …

  • Solamnia

    Solamnia is a human nation in northwestern Ansalon and homeland to the Knights of Solamnia. Solamnia has just about every geographical feature: fertile plains, three mountain ranges (the Vingaard Mountains, Dargaard Mountains and the Garnet Mountains), …

  • Neraka

    A distant city set among a black mountain range. Possibly the homeland of Dragon Highlord Verminaard.

  • Race

    !(media-item-align-center)//db4sgowjqfwig.cloudfront.net/assets/314176/DLlogo2.png?1396696967(DLlogo2.png)! [[Humans]] [[Draconians]] [[Dwarves]] [[Elves]] [[Gnomes]] [[Goblins]] [[Kender]] [[Minotaur]] [[Ogres]] [[Centaur]] …

  • Humans

    !(media-item-align-left)//db4sgowjqfwig.cloudfront.net/assets/317162/dlhuman.jpg?1397450042(dlhuman.jpg)!Humans do not have any subraces, but one distinct variant of humans are Plainsfolk who are nomadic tribes similar to the American Indian. Another …

  • Draconians

    Draconians, also called dragonmen, are humanoid beings with dragonlike features. Most have vestigial wings which can be used to glide. Draconians serve as assault troops and special forces in the Dragonarmies of Takhisis. Draconians are split into five …

  • Dwarves

    !(media-item-align-center)//db4sgowjqfwig.cloudfront.net/assets/317165/dldwarves.jpg?1397450170(dldwarves.jpg)! Aghar Gully dwarves all belong to the loose clan of Aghar. Their accepted history is that they are gnome-dwarf hybrids. They have strong …

  • Elves

    The elves were one of the three original races, created by Paladine, god of light. They were given a great span of life, wisdom and beauty. They were known as the Colinesti. However, as time passed their conditions turned them into five different races: …

  • Kagonesti

    Kagonesti Also known as wild elves; elves that are attuned to nature, and considered barbarians by the Qualinesti and Silvanesti. They sport tattoos in different parts of the body, including the face, usually symbolizing their close relationship with …

  • Silvanesti

    *Silvanesti* In the beginning of time the original elves, fearing the mountains where the evil ogres lived and the plains where the short tempered humans were settling, decided to adopt the woods as home. After battling the evil dragons with the help …

  • Gnomes

    *Tinker Gnomes* !(media-item-align-left)//db4sgowjqfwig.cloudfront.net/assets/315584/dltinkergnome.png?1397029305(dltinkergnome.png)! Gnomes (also called minoi or tinker gnomes) were created after Reorx, god of the forge, cursed the scions that were …

  • Goblins

    Goblins Evil creatures said to be a mix of elves and ogres. For more information see Monster Manual or Races of Ansalon.

  • Kender

    Kender Kender were created when the Greygem of Gargath changed the gnomes that were trying to catch it in order to study it. Kender are the “Dragonlance” equivalent of Halflings, which are absent from the “Dragonlance” setting, and are similar in some …

  • Minotaur

    *Minotaurs (Krynn)* Minotaurs are half-bull, half-human. They worship the minotaur-god Sargonnas, god of vengeance with a small minority worshiping the bison-headed god Kiri-Jolith. They are a mostly evil race usually associated with strong beliefs in …

  • Ogres

    Ogres See Ogres in Monster Manual or Races of Ansalon. Irda Unknown race…

  • Gods

    !(media-item-align-center)//db4sgowjqfwig.cloudfront.net/assets/314176/DLlogo2.png?1396696967(DLlogo2.png)! [[Good ]] [[Neutral]] [[Evil]]

  • Good

    Gods of Good The Gods of Good believe that teaching mortals to love order and law is the way to preserve the Balance. Their combined doctrine is encouragement, nurturing, and love. They defend the world and mortals from evil, but usually through …

  • Paladine

    Paladine !(media-item-align-center)//db4sgowjqfwig.cloudfront.net/assets/315166/DLPaladine.jpg?1396930189(DLPaladine.jpg)! Paladine is the leader of the faction of good deities. Among his other duties, he is the patron deity of the Order of the Rose, …

  • Mishakal

    Goddess of healing, Mishakal is attempting to reintroduce the people of Krynn to the Gods of Light. Description: Mishakal, also known as the Light Bringer, the Healing Hand, Quen Illumini (Qualinesti name), and the Blue Lady. She represents the …

  • Solinari

    Solinari Solinari, also known as the Mighty Hand, the Ivory Disk, and God’s Eye, represents the godly power of magic used for good. His celestial symbol is the silver moon, Solinari; one of the three moons of Krynn. He patrons wizards who use their …

  • Majere

    Majere Majere, also known as Mantis of the Rose, Master of Mind, and the Dreamsender, The Even-Handed God, represents the godly force of discipline. He believes the way for the soul to become better is through discipline and hard work. Majere is seen …

  • Kiri-Jolith

    Kiri-Jolith Kiri-Jolith, also known as the Sword of Justice and the Bison of Heaven, represents the godly power of unity. He encourages the soul to grow as a part of the whole in order to benefit from the strength of brotherhood. He patrons soldiers …

  • Habbakuk

    Habbakuk Habbakuk, also known as The Fisher King, Skylord, and the Blue Phoenix, represents the godly power of persistence. He believes in the perseverance of the soul and its opposition to adversity for the greater goal. Habbakuk’s interests are …

  • Branchala

    Branchala Branchala, also known as The Bard King, the Song of Life, and the Songmaster, represents the godly power of inspiration. He encourages souls to rise to greater heights of happiness and beauty. He is the patron of music and poetry. He is …

  • Neutral

    Gods of Neutrality The Gods of Neutrality believe that mortals should exist in harmony with the world and make their own moral and faith related decisions. That makes them both a distant group of gods and an involved one at the same time. They promote …

  • Gilean

    Gilean Gilean, also known as the Book, the Sage, and the Gray Voyager, represents the godly force of knowledge. He supports the growth of the soul through attaining knowledge and experience. He is the holder of the Tobril, which contains the divine …

  • Reorx

    Reorx Reorx, also known as the Forge, the World Smith, and Tamer of Chaos, represents the godly force of creation. He desires for souls to grow through crafting and gaining skill. He is the patron of dwarves and gnomes, but also of every craftsmen. …

  • Lunitari

    Lunitari Lunitari, also known as the Veiled Maiden, Maid of Illusion, and Night Candle, represents the power of magic used for neutrality. Her celestial symbol is the red moon, Lunitari; one of the three moons of Krynn. She supports wizards who use …

  • Chislev

    Chislev Chislev, also known as the Beast, Wild One, and World Mother, represents the godly force of instinct. She believes the soul grows by releasing thought and instinct, and giving in to primal urges. She is the power of the natural world and all …

  • Shinare

    Shinare Shinare, also known as Winged Victory, the Silver Mistress, and Walking Liberty, represents the godly force of interaction. Those who follow Shinare grow by communicating with other people. She oversees all oaths, negotiations, and …

  • Sirrion

    Sirrion Sirrion, also known as the Flowing Flame, the Alchemist, and the Firemaster, represents the godly force of transformation. He promotes the soul to give in to passion and creativity to grow and change. He represents fire, because it is the …

  • Zivilyn

    Zivilyn Zivilyn, also known as the World Tree, Wise One, and the Tree of Life, represents the godly force of wisdom. He encourages the soul to grow by achieving enlightenment and wisdom. Zivilyn’s influence extends to all realms and to all times. He …

  • Evil

    Gods of Evil The Gods of Evil believe that they should direct the fate of mortals. They will willingly turn on one another if necessary. The Gods of Evil reside in the Abyss, the source of negative energy, ending light, and creation. There, the …

  • Takhisis

    Takhisis !(media-item-align-center)//db4sgowjqfwig.cloudfront.net/assets/315164/DLtakhisis.jpg?1396930071(DLtakhisis.jpg)! Takhisis, also known as the Queen of Darkness, the Many-Headed Dragon, The Dragon of Many Colors and None, The Temptress, and …

  • Nuitari

    Nuitari Nuitari, also known as the Devouring Dark, Nightreaver, and Ungod, represents the power of magic used for evil. His celestial symbol is the black moon, Nuitari; one of the three moons of Krynn. He patrons wizards who use magic for greed, …

  • Chemosh

    Chemosh Chemosh, also known as the Lord of Bones, Lifebane, and the Black Goat, represents the godly force of fatalism. He encourages souls to give up to destiny and fate. Chemosh disdains life, feeling that it is wasted on the people of Krynn. He …

  • Hiddukel

    Hiddukel Hiddukel, also known as the Prince of Lies, the Betrayer, and the Broken Scales, represents the godly force of exploitation. He influences souls to use every encounter with another person to their advantage. He captures souls who are …

  • Morgion

    Morgion Morgion, also known as the Black Wind, Master of the Bronze Tower, and the Rat King, represents the godly force of decay. He urges souls to break down their complexities to attain their most basic form. He believes mortals should leave Krynn …

  • Sargonnas

    Sargonnas Sargonnas, also known as the Red Condor, the Firebringer, and the Bull God, represents the godly force of wrath. He orders souls to seek revenge on anything that does them wrong or takes power from them. He is the master of vengeance, wars …

  • Zeboim

    Zeboim Zeboim, also known as the Sea Witch, the Darkling Sea, and the Dragon Turtle, represents the godly force of strife. She encourages souls to give into its urges and release anger. She is the unpredictable and embodies storm and raging sea, …

  • Baaz

    *Draconian, Baaz* Medium Humanoid (Draconian), Lawful Evil ---------- *Armor Class* 16 (Scale mail) *Hit Points* 27 (3d12 + 6) *Speed* 30 ft., dash on four leg + wing 75 ft, Fly (Glide) 100 ft ----------- Str 14 (+2) Dex 14 (+2) Con 16 (+3) Int 9 …

  • Bozak

    *BOZAK* Medium humanoid (draconian, bronze), lawful evil *Armor Class* 18 (half-plate) *Hit Points* 45 (5d12 + 10) *Speed* 30 ft, dash on 4 legs and flapping wings 75 ft. glide 100 ft. Need ¼ of Height. STR DEX CON I NT WIS CHA 14 (+2) 14 (+2) …

  • Kapak

    *Draconian, Kapak* Medium Humanoid (Draconian), Neutral Evil ----------------- *Armor Class* 17 (Leather, Shield) *Hit Points* 36 (4d12 + 8) *Speed* 30 ft., dash on 4 legs and flapping wings 75 ft., Glide (fly) 100 ft. ---------------- Str 16 (+3) …

  • Items

    !(media-item-align-center)//db4sgowjqfwig.cloudfront.net/assets/314176/DLlogo2.png?1396696967(DLlogo2.png)! [[The Blue Crystal Staff]] [[Disks of Misakal]] [[Dragonlance]] [[Dragon Orb]] [[Knowstones]] [[Hammer of Kharas]] [[The Staff …

  • Knowstones

    _A semi-precious stone with the ability to hold a single divine spell of any level_ !(media-item-align-left)//db4sgowjqfwig.cloudfront.net/assets/314897/DLknowstones.png?1396860685(DLknowstones.png)! A knowstone is a magical training device for …

  • Cataclysm

    The last Kingpriest of Istar never liked the concept of balance. He believed that Paladine accepted it in a time when he was previously weak. As time passed, and the forces of good flourished after the Third Dragon War in which Huma Dragonbane defeated …

  • Websites

    !(media-item-align-center)//db4sgowjqfwig.cloudfront.net/assets/314176/DLlogo2.png?1396696967(DLlogo2.png)! "http://www.dlnexus.com/":http://www.dlnexus.com/ "http://dragonlancenexus.com/":http://dragonlancenexus.com/ "Dragonlance lexicon":http …

  • Centaur

    The half equine, half humanoid, centaurs are not especially virtuous or intelligent, but are one of Krynn's proudest and noblest races. They think first of themselves, enjoying pleasures such as wine, art, and fine weather. !(media-item-align-left)// …

  • Dragonlance Equipment

    !(media-item-align-center)//db4sgowjqfwig.cloudfront.net/assets/314176/DLlogo2.png?1396696967(DLlogo2.png)! *New Weapons* The following weapons should be added to those listed in the Player's Handbook for DRAGONLANCE Saga campaigns. They represent …

  • Wizards of High Sorcery

    bq). "There are none upon Krynn who have the power to harm me. Certainly not you, apprentice. But you are brave. You have courage. Often you have stood beside me in the laboratory, facing those I have dragged from the planes of existence. You knew …

  • Warforged

    *Warforged of the Lance* _"But they were built for war, and in the absence of war they're somewhat at a loss for what to do."_ -James Wyatt Wizards Presents: Races and Classes _While adding new races to Dragonlance isn't always an easy task, it …

  • Traits

    "Traits":http://www.d20pfsrd.com/traits#TOC-Restrictions-on-Trait-Selection

  • Feats

    !(media-item-align-center)//db4sgowjqfwig.cloudfront.net/assets/314176/DLlogo2.png?1396696967(DLlogo2.png)! Ability Training – Increase an ability score by 1, to a maximum of 20. You can take this feat multiple times, but only once per ability. …

  • Hero Points

    !(media-item-align-center)//db4sgowjqfwig.cloudfront.net/assets/314176/DLlogo2.png?1396696967(DLlogo2.png)! *Hero Points* Excerpted from the Advanced Players Guide: There are moments in any struggle that influence the outcome. Does the brave …

  • Men-at-arms (for hire)

    Mercenary soldiers between jobs and young, untrained fighters often seek employment with adventurers. It is high-risk work, for which they are well compensated compared to their usual scales, but hiring them can prove very useful for new groups of …

  • Aurak

    *AURAK* Medium humanoid (draconian, gold), lawful evil *Armor Class* 17 (naturall) 20 with mage armor *Hit Points* 110 (11d12 + 33) *Speed* 30 ft, dash on 4 legs 75 ft. swim 75 ft. STR DEX CON INT WIS CHA 14 (+2) 13 (+2) 16 (+3) 18 (+4) 16 (+3) …

  • The Staff of Magius

    *The Staff of Magius* _The legendary staff wielded by Raistlin and Palin Majere. Topped by a crystal in the clutching claw of a bronze dragon, this mahogany staff is an ancient weapon of the Wizards of High Sorcery._ [[File:368282 | class=media-item- …

  • Wyrmslayer

    Wyrmslayer: This +3 dragon bane longsword that also grants the wielder advantage against breath weapons and spells from all dragons. It also has the unusual property of buzzing loudly whenever a true dragon is within 30 feet, and this noise is loud enough …

  • Dragon Orb

    *Dragon Orb* _Wondrous item, artifact (requires attunement)_ These powerful artifacts were created when members of all three Orders of High Sorcery gathered together to work their magic in order to fight the power of the Dark Queen’s forces. Five …

  • Sword and Shield of Huma Dragonbane

    *Shield of Huma (Minor Artifact)* Huma’s legendary shield is decorated with the emblem of the Order of the Rose, and Solamnic folklore claims it was tempered in the blood of Paladine. It is a more powerful example of a shield of breath absorption (see …

  • Tarsis

    *Tarsis* (City) [[File:384853 | class=media-item-align-left | dl-tarsis.jpg]] Before the Cataclysm, Tarsis was one of the most important port cities of Ansalon. With an extremely powerful navy, they were able to barter a commercial agreement with the …

  • Knights of Neraka

    *Knights of Neraka* Of all the knightly orders of Ansalon, none are as feared as the Dark Knights of Takhisis. Born from the vision of Ariakan, the Knights of Takhisis stand in the pages of history as the greatest organized force of Evil to ever walk …

  • Legion of Steel

    *Legion of Steel* The Dark Knights and Knights of Solamnia both champion order as an end in itself. There are some, however, who believe that order is pointless if it doesn’t benefit the people. While the two older knightly orders obsess over politics …

  • Khur

    *Khur* [[File:610841 | class=media-item-align-center | dragonlance_khur.png]] Khur is a Human nomadic nation that is located southeast of Taman Busuk, northeast of Blöde, west of the Ogrelands, north of Silvanesti, and east of Thoradin. It is a …

  • Key of Quinari's

    *Key of Quainari's* [[File:612218 | class=media-item-align-center | dragonlance_key_of_destiny_box.jpg]] A small, delicately crafted crafted music box of silver and crystal. When the lid of the music box is opened it reveals a tiny elven maiden …

  • Shard of Light

    *Shard of light* The Shard of Light is a shortsword, made of crystal that was bestowed by Paladine to a young cleric of his, centuries before the Cataclysm. It’s existence unknown for centuries, it was recovered in a temple deep in the deserts of Khur …

  • Tear of Mishakal

    *Tears of Mishakal* Description: The Tears of Mishakal are a pair of fist-sized pale blue sapphires cut to look like faceted teardrops. Individually, each Tear is magic, but when used together their power increases. Much like the fabled Blue Crystal …

  • Rufus "The Stunt Bum" Hannah

    A former part time mercenary turned alcoholic. He was paid 5 copper to perform in Flotsam for a group of onlookers and run headfirst into a stack of ale barrels. He began drinking at 14, and after a stint as a merc. turned vagabond in the streets of …

  • Naelathan Shadowdark

    Out of the shadows emerges a black-robed figure. Pushing back the hood, an elven face is revealed. Golden hair, cut ragged and short, frames a face that would be beautiful if not for the intensity of his features. Pale blue eyes gaze at you coldly. "If …

  • Nathan Strange

    Newphew of a powerful wizard that was raised in relative isolation. He now seeks to make his own way in Ansalon and by luck (or design) has found a group of companions to aid him on his journey. Shy, unsure, loyal, and bright. (Update 1) Nathan …

  • Lord Garth

    "In what world do you think you would ever be my equal?" He literally thinks this of 90% of the populace. He is of noble blood to an ancient family steeped in coin, influence, and deed. He is viewed as a loathsome and opportunistically …

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